Shadowtrap being so difficult to defeat just felt right, as he served as the true final boss of Borderlands: The Pre-Sequel’s Claptastic Voyage DLC and the game as a whole. A giant boss as tall as a building with a second form that sees it becoming a version of the Helios space station makes for an unforgettable visual as well, and players will likely die several times before they fell the boss. With a massive health pool, turrets to draw attention from the player and add some attacks, and a second form in EOS, there is a lot to overcome. Shadowtrap’s Eclipse mech is more threatening than some of Borderlands’ raid bosses, and that is a good thing. RELATED: One Surprising Genre Would Allow For an Interesting Borderlands Spin-Off Borderlands’ Final Bosses Are Often Far Too Easy However, it is the brutally difficult final boss that stands out the most, and it is something that the rest of the Borderlands series should look toward for inspiration. Glitched weapons were fun to use, the environments in Clatrap’s mind were interesting to explore, and the Cortex offered a replayable arena mode for those looking to challenge themselves. Great writing and a tragic ending for Claptrap helped set up his role in Borderlands 2, but they were far from the only upsides of the DLC. Further, though the game struggled at launch, the Claptastic Voyage DLC ensured it ended on a high note. Borderlands: The Pre-Sequel’s grinder is brought up often, while many are still hoping that there will eventually be a payoff to whatever The Watcher was warning the Vault Hunters about. While it is viewed by nearly everyone as a significant step-down from Borderlands 2, it had its share of strengths, some of which the community continues to bring up years later. Escudo De La Muerte is Spanish and translates to "Coat of Death".Borderlands: The Pre-Sequel was an interesting game to say the least.Captain Pandora is a reference to the superhero Captain America, also referencing Athena's Aspis which is obviously similar to Steve Roger's shield.Screw the Manufacturers gives Athena's outfit a similar color to her Atlas Assassin armor from the Secret Armory of General Knoxx, as well as how she feels about the Atlas corporation.Level Cap refers to the maximum level attainable within RPG type video games.Born to Kill is a reference to Joker from the movie Full Metal Jacket, as he wears a similar helmet with "Born to Kill" written on it.Gynoid Agent is a combined reference to the Terminator series of movies and Adam Jensen from the Deus Ex series of games.Tech Ninja is a reference to Strider Hiryu from the Strider series of video games.Eagle's Shroud is a reference to the Assassin's Creed series of video games.Reward for having a save from Tales from the Borderlands They are account-bound and cannot be traded. Rank 5 99 Problems and a Glitch Ain't One challenge Mission Reward from Digistructed Madness: Round 1 in The Holodome Onslaught and can be dropped from Guardian Pondors. Reward for having a save in Borderlands 2 Rank 3 Sharp Shooter challenge or won from Slot Machines Rank 3 Assault With a Deadly Weapon challenge Rank 5 Projectile Proliferation challenge Rank 3 More Where That Came From challengeĭrop from Colonel Zarpedon / The Empyrean Sentinel Random drop from any suitable loot source Mission reward from Trouble with Space Hurps Mission reward from DAHL Combat Training: Round 4 Tradable skins unlocked through gameplay. Skins that come unlocked with Borderlands: The Pre-Sequel to begin customization. Reward for having a save in Tales from the Borderlands Mission reward from You Can Stop the Music in The Nexus. Mission reward from Digistructed Madness: Round 2 in The Holodome Onslaught and can be dropped from Guardian Pondors. Tradable heads unlocked through DLC gameplay Mission reward from The Bestest Story Ever Told (on true Vault Hunter mode) Mission reward from The Beginning of the End Rare drop from Colonel Zarpedon or The Empyrean Sentinelĭuring story mode only, rare drop from Felicity Rampant Mission reward from The Voyage of Captain Chef Tradable heads that can be unlocked through gameplay. 06 June 2014 Unlockable Heads (Main Game)
0 Comments
Leave a Reply. |